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- The Wild Man

Een sprookje (),

Beschrijving

The prince sets the prisoner free. The latter becomes his servant and helper. (The Ride on the Glass Mountain; cf. Type 530. Rescue of the Princess from the Dragon, cf. Type 300. Service as Shepherd; War or Other Adventures). The youth wins the princess. (For the whole tale cf. Type 314.) I. In the Wild Man's Service. (a) A prince frees a wild man (Iron John) out of the cage wherein he has been confined by the king; or (b) the prince flees from his cruel stepmother; or (c) the wild man brings about the birth of a son to childless parents and receives the promises to give him the boy at a specified time. II. Escape from the Wild Man. (a) At the wild man's house where he has disobeyed instructions, the youth acquires golden hair and (b) is freely let go, or (c) flees on a speaking horse. III. Gardener Disguise. (a) He covers his gold hair with a hat or cloth and serves as gardener at the palace. (b) The princess falls in love with him. IV. The Tournament. At a tournament he appears three times on a splendid horse which the wild man has furnished him and wins the hand of the princess. V. Other Accomplishments. He shows his noble qualities (a) as victor in a battle, (b) as dragon-slayer (cf. Types 300, 303), (c) as bringer of a remedy for the sick king (cf. Type 551), or (d) in a hunt in which he humiliates his proud brothers-in-law. VI. Disenchantment. The wild man or the helpful horse is disenchanted.

Motief

F567
G671
S31
S211
S223
C611
B316
D672
K1818.2
K1816.1
H311
H316
H75.4
H335
R222
H55.1
H56
D700
L161

Commentaar

I. F567. Wild man lives alone in wood like beast. G671. Wild man released from captivity aids hero. S31. Cruel stepmother. S211. Child sold (promised) to devil (ogre). S223. Childless couple promise child to devil if they may only have one.
II. C611. Forbidden chamber. Person allowed to enter all chambers of house except one. B316. Abused and pampered horses. Hero is ordered by ogre to feed and care for certain horse and to neglect other horse. Latter is enchanted prince and helps hero. D672. Obstacle flight. Fugitives throw objects behind them which magically become obstacles in pursuer's path.
III. K1818.2. Scald-head disguise. K1816.1. Gardener disguise. H311. Inspection test for suitors. Suitors for princess's hand must present themselves for public inspection. H316. Suitor test: apple thrown indicates princess's choice. (Often golden apple). H75.4. Recognition by golden hair.
IV. H335. Tasks assigned suitors. Bride as prize for accomplishment. R222. Unknown knight. (Three Days' Tournament).
V. H55.1. Recognition through branding with hoof-marks. H56. Recognition by wound.
VI. D700. Person disenchanted. L161. Lowly hero marries princess.

Subgenre

sprookje

Literatuur

**Hartmann Trollvorstellungen 172
*BP III 94 (Grimm No. 136)
See Comment in Ranke Schleswig-Holsteinische Volksmarchen 1 169
Arts et Traditions Populaires I 279.