Beschrijving
The Soldier Hypnotizes the Innkeeper. (Including the previous Types 664A* and 664B*.) This tale exists chiefly in two different forms:
(1) A soldier (passer-by) in an inn pays with pieces of gold that turn out to be buttons (small bones). When the innkeeper takes the soldier to court, the soldier hypnotizes the judge so that he thinks a flood is occuring. He is forced to go through a series of adventures without leaving the room. Returning to his senses, the judge acquits the soldier. (Previously Type 664A*.)
(2) A soldier tells tales and by his magic power makes an innkeeper believe that he is a bear, that the soldier is a wolf, and that they are being chased by dogs, etc. The innkeeper falls out of his bed and comes to his senses. (Previously Type 664B*.)
(1) A soldier (passer-by) in an inn pays with pieces of gold that turn out to be buttons (small bones). When the innkeeper takes the soldier to court, the soldier hypnotizes the judge so that he thinks a flood is occuring. He is forced to go through a series of adventures without leaving the room. Returning to his senses, the judge acquits the soldier. (Previously Type 664A*.)
(2) A soldier tells tales and by his magic power makes an innkeeper believe that he is a bear, that the soldier is a wolf, and that they are being chased by dogs, etc. The innkeeper falls out of his bed and comes to his senses. (Previously Type 664B*.)
Motief
H504
F668.1
E781.3
E782.1.1
E787
E786
E780.2
E782
Oorspronkelijk Verhaaltype
664*
Subgenre
sprookje

